Wizard Runner
This game was initally made for the Secret Santa Jam 2021 in roughly a week.
Controls: WASD - Move, E - Interact, SHIFT - Sprint, SPACE - Jump, C - Crouch, Mouse1 - Cast Spell
Due to limited time I could not polish the game as I would like to. This was also another go for me in using Unity Probuilder to build my level, going to stick to Blender in the future.
Credits goes to Plai and DanisTutorials on Youtube for making good tutorials on movement.
Little Update 01
- Checkpoints now can be reused
- Fixed projectile speed where it sometimes was slower then the player
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 4.0 out of 5 stars (2 total ratings) |
Author | Domanek |
Genre | Platformer |
Made with | Unity |
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WizardRunner.zip 25 MB
Comments
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I couldn't start the course, but for one week's worth of work it's pretty awesome!
It is lacking some guidance. You can interact with the button with E and the door should open to start the course :* thanks nonetheless!
Love the art style. I do wish the momentum gained while moving on the ground was preserved when on the wall. As it is I feel like I'm sticking to the wall moreso than running on it.
Really dope game tho!!!!
Thanks! Momentum is a bit tricky to implement. But I am planning to build on that prototype in my next games.
Great game, I really enjoy it! Kind of difficult and tricky, I love that! I just cannot finish the level, how can I reach so up? xD Well done :3
Thanks for trying it out. You basically need to jump off the wall as often as you can to gain more height. Press W and A when you are on the left wall, jump off, then hold W and D and repeat. My wall detection only works when looking parallel to the walls. Hope that helps! Happy holidays.